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API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
FMaterialExpressionConvertInput |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Public/Materials/MaterialExpressionConvert.h |
| Include Path |
#include "Materials/MaterialExpressionConvert.h" |
Syntax
USTRUCT ()
struct FMaterialExpressionConvertInput
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| DefaultValue |
FLinearColor |
Default Value used when this input has no incoming connection |
Materials/MaterialExpressionConvert.h |
- EditAnywhere
- Category="MaterialExpressionConvert"
|
| ExpressionInput |
FExpressionInput |
|
Materials/MaterialExpressionConvert.h |
- EditAnywhere
- Category="MaterialExpressionConvert"
- Meta=(RequiredInput="false")
|
| Type |
EMaterialExpressionConvertType |
|
Materials/MaterialExpressionConvert.h |
- EditAnywhere
- Category="MaterialExpressionConvert"
|