Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FMaterialCompiler
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 TextureCollectionParameter
(
FName ParameterName, |
MaterialCompiler.h | ||
int32 TextureCollectionParameter
(
FName ParameterName, |
MaterialCompiler.h |
TextureCollectionParameter(FName, UTextureCollection *)
| Name | TextureCollectionParameter |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/MaterialCompiler.h |
| Include Path | #include "MaterialCompiler.h" |
int32 TextureCollectionParameter
(
FName ParameterName,
UTextureCollection * DefaultValue
)
TextureCollectionParameter(FName, UTextureCollection *, int32 &)
| Name | TextureCollectionParameter |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/MaterialCompiler.h |
| Include Path | #include "MaterialCompiler.h" |
int32 TextureCollectionParameter
(
FName ParameterName,
UTextureCollection * DefaultValue,
int32 & TextureCollectionReferenceIndex
)