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- FMaterialCompiler::SubstrateTreeStackGetPathUniqueId()
- FProxyMaterialCompiler::SubstrateTreeStackGetPathUniqueId()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/MaterialCompiler.h |
| Include | #include "MaterialCompiler.h" |
FGuid SubstrateTreeStackGetPathUniqueId()
Remarks
Returns the unique id of the Substrate tree path, identifying the current node we have reached. That is used as a unique identifier for each BSDF, recover their Substrate tree operator and apply some simplifications if required.