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- FMaterialCompiler::StrataTreeStackGetPathUniqueId()
- FProxyMaterialCompiler::StrataTreeStackGetPathUniqueId()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/MaterialCompiler.h |
| Include | #include "MaterialCompiler.h" |
FGuid StrataTreeStackGetPathUniqueId&40;&41;
Remarks
Returns the unique id of the strata tree path, identifying the current node we have reached. That is used as a unique identifier for each BSDF, recover their strata tree operator and apply some simplifications if required.