Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FMaterialCompiler
- FMaterialCompiler::StrataAddParameterBlendingBSDFCoverageToNormalMixCodeChunk()
- FProxyMaterialCompiler::StrataAddParameterBlendingBSDFCoverageToNormalMixCodeChunk()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/MaterialCompiler.h |
| Include | #include "MaterialCompiler.h" |
int32 StrataAddParameterBlendingBSDFCoverageToNormalMixCodeChunk
&40;
int32 ACodeChunk,
int32 BCodeChunk
&41;