Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FMaterialCompiler
- FMaterialCompiler::SetMaterialProperty()
- FProxyMaterialCompiler::SetMaterialProperty()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/MaterialCompiler.h |
| Include | #include "MaterialCompiler.h" |
void SetMaterialProperty
(
EMaterialProperty InProperty,
EShaderFrequency OverrideShaderFrequency,
bool bUsePreviousFrameTime
)
Remarks
Sets internal state CurrentShaderFrequency
Parameters
| Name | Description |
|---|---|
| OverrideShaderFrequency | SF_NumFrequencies to not override |