Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FMaterialCompiler
- FMaterialCompiler::GetCurrentShaderFrequency()
- FProxyMaterialCompiler::GetCurrentShaderFrequency()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/MaterialCompiler.h |
| Include | #include "MaterialCompiler.h" |
EShaderFrequency GetCurrentShaderFrequency&40;&41; const
Remarks
Gets value stored by SetMaterialProperty()