Navigation
API > API/Runtime > API/Runtime/Engine
| Name | FMaterialCachedTexturesSamplingInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialInterface.h |
| Include Path | #include "Materials/MaterialInterface.h" |
Syntax
USTRUCT ()
struct FMaterialCachedTexturesSamplingInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| TextureSamplingInfos | TArray< FTextureSamplingInfo > | Materials/MaterialInterface.h |