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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FMaterialCachedParameterEditorIn-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MaterialCachedData.h | |||
FMaterialCachedParameterEditorInfo
(
const FGuid& InGuid |
MaterialCachedData.h | ||
FMaterialCachedParameterEditorInfo
(
const FGuid& InGuid, |
MaterialCachedData.h |
FMaterialCachedParameterEditorInfo()
| Name | FMaterialCachedParameterEditorInfo |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/MaterialCachedData.h |
| Include Path | #include "MaterialCachedData.h" |
FMaterialCachedParameterEditorInfo()
FMaterialCachedParameterEditorInfo(const FGuid &)
| Name | FMaterialCachedParameterEditorInfo |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/MaterialCachedData.h |
| Include Path | #include "MaterialCachedData.h" |
FMaterialCachedParameterEditorInfo
(
const FGuid & InGuid
)
FMaterialCachedParameterEditorInfo(const FGuid &, const FString &, const FName &, int32, int32)
| Name | FMaterialCachedParameterEditorInfo |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/MaterialCachedData.h |
| Include Path | #include "MaterialCachedData.h" |
FMaterialCachedParameterEditorInfo
(
const FGuid & InGuid,
const FString & InDescription,
const FName & InGroup,
int32 InSortPriority,
int32 InAssetIndex
)