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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FMaterialCachedHLSLTree
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/MaterialCachedHLSLTree.h |
| Include | #include "MaterialCachedHLSLTree.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialCachedHLSLTree.cpp |
bool IsAttributeUsed
&40;
UE::HLSLTree::FEmitContext & Context,
UE::HLSLTree::FEmitScope & Scope,
const UE::HLSLTree::FPreparedType & ResultType,
EMaterialProperty Property
&41; const