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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FMaterialAttributeDefinitionMap
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FText GetDisplayNameForMaterial
(
EMaterialProperty Property, |
Returns the display name of a material attribute, accounting for overrides based on properties of a given material | Materials/MaterialAttributeDefinitionMap.h | |
static FText GetDisplayNameForMaterial
(
const FGuid& AttributeID, |
Returns the display name of a material attribute, accounting for overrides based on properties of a given material | Materials/MaterialAttributeDefinitionMap.h |
GetDisplayNameForMaterial(EMaterialProperty, UMaterial *)
Description
Returns the display name of a material attribute, accounting for overrides based on properties of a given material
| Name | GetDisplayNameForMaterial |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialAttributeDefinitionMap.h |
| Include Path | #include "Materials/MaterialAttributeDefinitionMap.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialAttributeDefinitionMap.cpp |
static FText GetDisplayNameForMaterial
(
EMaterialProperty Property,
UMaterial * Material
)
GetDisplayNameForMaterial(const FGuid &, UMaterial *)
Description
Returns the display name of a material attribute, accounting for overrides based on properties of a given material
| Name | GetDisplayNameForMaterial |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialAttributeDefinitionMap.h |
| Include Path | #include "Materials/MaterialAttributeDefinitionMap.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialAttributeDefinitionMap.cpp |
static FText GetDisplayNameForMaterial
(
const FGuid & AttributeID,
UMaterial * Material
)