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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool WritesEveryPixel
(
bool bShadowPass |
Helper function to look at both IsMasked and IsDitheredLODTransition to determine if it writes every pixel | MaterialShared.h | |
bool WritesEveryPixel
(
bool bShadowPass, |
MaterialShared.h |
WritesEveryPixel(bool)
Description
Helper function to look at both IsMasked and IsDitheredLODTransition to determine if it writes every pixel
| Name | WritesEveryPixel |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
| Include Path | #include "MaterialShared.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialShared.cpp |
bool WritesEveryPixel
(
bool bShadowPass
) const
WritesEveryPixel(bool, bool)
| Name | WritesEveryPixel |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
| Include Path | #include "MaterialShared.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialShared.cpp |
bool WritesEveryPixel
(
bool bShadowPass,
bool bVFTypeSupportsNullPixelShader
) const