Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FMaterial > API/Runtime/Engine/FMaterial/WritesEveryPixel
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
| Include | #include "MaterialShared.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialShared.cpp |
bool WritesEveryPixel
(
bool bShadowPass,
bool bVFTypeSupportsNullPixelShader
) const