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- FMaterial::SetupExtraCompilationSettings()
- FMaterialResourceStats::SetupExtraCompilationSettings()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
| Include | #include "MaterialShared.h" |
virtual void SetupExtraCompilationSettings
&40;
const EShaderPlatform Platform,
FExtraShaderCompilerSettings & Settings
&41; const
Remarks
Call during shader compilation jobs setup to fill additional settings that may be required by classes who inherit from this