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- FMaterial::IsTranslucencyAfterMotionBlurEnabled()
- FMaterialResource::IsTranslucencyAfterMotionBlurEnabled()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
| Include | #include "MaterialShared.h" |
virtual bool IsTranslucencyAfterMotionBlurEnabled&40;&41; const