Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FMaterial
| Name | FBuildShaderMapIdArgs |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
| Include Path | #include "MaterialShared.h" |
Syntax
struct FBuildShaderMapIdArgs
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| IncludeFlags | EMaterialKeyInclude | MaterialShared.h | ||
| OutId | FMaterialShaderMapId * | MaterialShared.h | ||
| Platform | EShaderPlatform | MaterialShared.h | ||
| TargetPlatform | const ITargetPlatform * | MaterialShared.h |