Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FMaterial
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
Include | #include "MaterialShared.h" |
Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialShared.cpp |
void CancelCompilation&40;&41;
Remarks
Cancels all outstanding compilation jobs for this material.