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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FMaterial
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void BuildShaderMapId
(
FMaterialShaderMapId& OutId, |
MaterialShared.h | ||
void BuildShaderMapId
(
FMaterialShaderMapId& OutId, |
Returns the ShaderMapId used in DDC and IncrementalCook for the ShaderMap created for this FMaterial. | MaterialShared.h |
BuildShaderMapId(FMaterialShaderMapId &, const ITargetPlatform *, EMaterialKeyInclude)
| Name | BuildShaderMapId |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
| Include Path | #include "MaterialShared.h" |
void BuildShaderMapId
(
FMaterialShaderMapId & OutId,
const ITargetPlatform * TargetPlatform,
EMaterialKeyInclude IncludeFlags
) const
BuildShaderMapId(FMaterialShaderMapId &, EShaderPlatform, const ITargetPlatform *, EMaterialKeyInclude)
Description
Returns the ShaderMapId used in DDC and IncrementalCook for the ShaderMap created for this FMaterial.
| Name | BuildShaderMapId |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
| Include Path | #include "MaterialShared.h" |
void BuildShaderMapId
(
FMaterialShaderMapId & OutId,
EShaderPlatform Platform,
const ITargetPlatform * TargetPlatform,
EMaterialKeyInclude IncludeFlags
) const