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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FMaterial
| Type | Name | Description | |
|---|---|---|---|
| void | BeginCacheShaders
(
EShaderPlatform Platform, |
Begins caching the material shaders for the given static parameter set and platform. | |
| void | BeginCacheShaders
(
const FMaterialShaderMapId& ShaderMapId, |
Begins caching the material shaders for the given static parameter set and platform. |