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| Name | FMLLevelSetModelInferenceInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/MLLevelSetModelAndBonesBinningInfo.h |
| Include Path | #include "PhysicsEngine/MLLevelSetModelAndBonesBinningInfo.h" |
Syntax
USTRUCT (BlueprintType )
struct FMLLevelSetModelInferenceInfo : public FTableRowBase
Inheritance Hierarchy
- FTableRowBase → FMLLevelSetModelInferenceInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers | |||
|---|---|---|---|---|---|---|---|
| MLModelWeights | FString | Model weights {W1,..,Wn} is tokanized into FString as "W1_0,W1_1,...,W1_k1 | W2_0,W2_1,...,W2_k2 | ... | Wn_0,Wn_1,...,Wn_kn" | PhysicsEngine/MLLevelSetModelAndBonesBinningInfo.h | |
| ModelArchitectureActivationNodeSizes | TArray< int32 > | Model Architecture. | PhysicsEngine/MLLevelSetModelAndBonesBinningInfo.h |
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| NNEModelPath | FString | The path to the NNE model. At the moment MLLevelSet Asset accepts only mlir.tosa models. | PhysicsEngine/MLLevelSetModelAndBonesBinningInfo.h |
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