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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FLumenVisualizationData
Describes a single available visualization mode.
| Name | FModeRecord |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/LumenVisualizationData.h |
| Include Path | #include "LumenVisualizationData.h" |
Syntax
struct FModeRecord
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DefaultComposited | bool | Whether or not this mode (by default) composites with regular scene depth. | LumenVisualizationData.h | |
| ModeDesc | FText | LumenVisualizationData.h | ||
| ModeID | int32 | LumenVisualizationData.h | ||
| ModeName | FName | LumenVisualizationData.h | ||
| ModeString | FString | LumenVisualizationData.h | ||
| ModeText | FText | LumenVisualizationData.h | ||
| ModeType | FModeType | LumenVisualizationData.h |