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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FLumenCardBuildDebugData
| Name | FRay |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/MeshCardBuild.h |
| Include Path | #include "MeshCardBuild.h" |
Syntax
struct FRay
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bHit | bool | MeshCardBuild.h | ||
| RayEnd | FVector3f | MeshCardBuild.h | ||
| RayStart | FVector3f | MeshCardBuild.h |