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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FLockedPhysicsObjectExternalInte-
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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PhysicsEngine/PhysicsObjectExternalInterface.h |
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PhysicsEngine/PhysicsObjectExternalInterface.h |
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PhysicsEngine/PhysicsObjectExternalInterface.h |
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FLockedPhysicsObjectExternalInterface(FLockedPhysicsObjectExternalInterface &)
| |
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| Name |
FLockedPhysicsObjectExternalInterface |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsObjectExternalInterface.h |
| Include Path |
#include "PhysicsEngine/PhysicsObjectExternalInterface.h" |
FLockedPhysicsObjectExternalInterface
(
FLockedPhysicsObjectExternalInterface & Other
)
FLockedPhysicsObjectExternalInterface(FLockedPhysicsObjectExternalInterface &&)
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| Name |
FLockedPhysicsObjectExternalInterface |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsObjectExternalInterface.h |
| Include Path |
#include "PhysicsEngine/PhysicsObjectExternalInterface.h" |
FLockedPhysicsObjectExternalInterface
(
FLockedPhysicsObjectExternalInterface && Other
)
FLockedPhysicsObjectExternalInterface(FChaosScene *, InterfaceType &&)
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| Name |
FLockedPhysicsObjectExternalInterface |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsObjectExternalInterface.h |
| Include Path |
#include "PhysicsEngine/PhysicsObjectExternalInterface.h" |
FLockedPhysicsObjectExternalInterface
(
FChaosScene * Scene,
InterfaceType && InInterface
)