Navigation
API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
FLocationBoneSocketInfo |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationBoneSocket.h |
| Include Path |
#include "Particles/Location/ParticleModuleLocationBoneSocket.h" |
Syntax
USTRUCT ()
struct FLocationBoneSocketInfo
Derived Classes
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
FLocationBoneSocketInfo()
|
|
Particles/Location/ParticleModuleLocationBoneSocket.h |
|
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| BoneSocketName |
FName |
The name of the bone/socket on the skeletal mesh |
Particles/Location/ParticleModuleLocationBoneSocket.h |
- EditAnywhere
- Category=LocationBoneSocketInfo
|
| Offset |
FVector |
The offset from the bone/socket to use |
Particles/Location/ParticleModuleLocationBoneSocket.h |
- EditAnywhere
- Category=LocationBoneSocketInfo
|
Functions
Public