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TShaderParameterTypeInfo< uint32 >::TAlignedType |
LODLightmapDataIndex |
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TShaderParameterTypeInfo< int32 >::TAlignedType |
PreSkinBaseVertexIndex |
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TShaderResourceParameterTypeInfo< FRHIShaderResourceView * >::TAlignedType |
VertexFetch_ColorComponentsBuffer |
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TShaderResourceParameterTypeInfo< FRHIShaderResourceView * >::TAlignedType |
VertexFetch_PackedTangentsBuffer |
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TShaderParameterTypeInfo< FIntVector4 >::TAlignedType |
VertexFetch_Parameters |
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TShaderResourceParameterTypeInfo< FRHIShaderResourceView * >::TAlignedType |
VertexFetch_PositionBuffer |
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TShaderResourceParameterTypeInfo< FRHIShaderResourceView * >::TAlignedType |
VertexFetch_PreSkinPositionBuffer |
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TShaderResourceParameterTypeInfo< FRHIShaderResourceView * >::TAlignedType |
VertexFetch_TexCoordBuffer |
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