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Unreal Engine C++ API Reference > Runtime > Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/UnrealEngine.h |
Include | #include "UnrealEngine.h" |
Syntax
class FLocalPlayerIterator
Remarks
FLocalPlayerIterator - Iterates over local players in the game. There are no advantages to using this over GEngine->GetLocalPlayerIterator(GetWorld());
Example: for (FLocalPlayerIterator It(GEngine, GetWorld()); It; ++It) { // Do Stuff }
Variables
Type | Name | Description | |
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TArray< class ULocalPlayer * >::TConstIterator | Iter |
Constructors
Type | Name | Description | |
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FLocalPlayerIterator
(
UEngine* InEngine, |
Functions
Type | Name | Description | |
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void | GetCurrent () |
Operators
Type | Name | Description | |
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ULocalPlayer * | operator* () |
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void | operator++ () |
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ULocalPlayer * | operator-> () |