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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FLocalPlayerContext
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Engine/LocalPlayer.h | |||
FLocalPlayerContext
(
const APlayerController* InPlayerController |
Engine/LocalPlayer.h | ||
FLocalPlayerContext
(
const ULocalPlayer* InLocalPlayer, |
Engine/LocalPlayer.h |
FLocalPlayerContext()
| Name | FLocalPlayerContext |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/LocalPlayer.h |
| Include Path | #include "Engine/LocalPlayer.h" |
| Source | /Engine/Source/Runtime/Engine/Private/LocalPlayer.cpp |
FLocalPlayerContext()
FLocalPlayerContext(const class APlayerController *)
| Name | FLocalPlayerContext |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/LocalPlayer.h |
| Include Path | #include "Engine/LocalPlayer.h" |
| Source | /Engine/Source/Runtime/Engine/Private/LocalPlayer.cpp |
FLocalPlayerContext
(
const class APlayerController * InPlayerController
)
FLocalPlayerContext(const class ULocalPlayer , UWorld )
| Name | FLocalPlayerContext |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/LocalPlayer.h |
| Include Path | #include "Engine/LocalPlayer.h" |
| Source | /Engine/Source/Runtime/Engine/Private/LocalPlayer.cpp |
FLocalPlayerContext
(
const class ULocalPlayer * InLocalPlayer,
UWorld * InWorld
)