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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FLocalPlayerContext
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Returns the player controller. | Engine/LocalPlayer.h | ||
T * GetPlayerController
(
bool bCastChecked |
Templated version of GetPlayerController() | Engine/LocalPlayer.h |
GetPlayerController()
Description
Returns the player controller.
| Name | GetPlayerController |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/LocalPlayer.h |
| Include Path | #include "Engine/LocalPlayer.h" |
| Source | /Engine/Source/Runtime/Engine/Private/LocalPlayer.cpp |
APlayerController * GetPlayerController() const
GetPlayerController(bool)
Description
Templated version of GetPlayerController()
| Name | GetPlayerController |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/LocalPlayer.h |
| Include Path | #include "Engine/LocalPlayer.h" |
template<class T>
T * GetPlayerController
(
bool bCastChecked
) const