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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FLoaderAdapterActorList
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool ContainsActor
(
const FGuid& ActorGuid |
WorldPartition/LoaderAdapter/LoaderAdapterActorList.h | ||
bool ContainsActor
(
const FWorldPartitionHandle& ActorHandle |
WorldPartition/LoaderAdapter/LoaderAdapterActorList.h |
ContainsActor(const FGuid &)
| Name | ContainsActor |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/LoaderAdapter/LoaderAdapterActorList.h |
| Include Path | #include "WorldPartition/LoaderAdapter/LoaderAdapterActorList.h" |
| Source | /Engine/Source/Runtime/Engine/Private/WorldPartition/LoaderAdapter/LoaderAdapterActorList.cpp |
bool ContainsActor
(
const FGuid & ActorGuid
) const
ContainsActor(const FWorldPartitionHandle &)
| Name | ContainsActor |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/LoaderAdapter/LoaderAdapterActorList.h |
| Include Path | #include "WorldPartition/LoaderAdapter/LoaderAdapterActorList.h" |
| Source | /Engine/Source/Runtime/Engine/Private/WorldPartition/LoaderAdapter/LoaderAdapterActorList.cpp |
bool ContainsActor
(
const FWorldPartitionHandle & ActorHandle
) const