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| Name | FLoadedAnimationChunk |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Animation/AnimationStreaming.h |
| Include Path | #include "Animation/AnimationStreaming.h" |
Syntax
struct FLoadedAnimationChunk
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLoadedAnimationChunk() |
Animation/AnimationStreaming.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FLoadedAnimationChunk() |
Animation/AnimationStreaming.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bOwnsCompressedData | bool | Animation/AnimationStreaming.h | ||
| CompressedAnimData | TAtomic< FCompressedAnimSequence * > | Animation/AnimationStreaming.h | ||
| Index | uint32 | Animation/AnimationStreaming.h | ||
| IORequest | IBulkDataIORequest * | Animation/AnimationStreaming.h | ||
| RequestStart | double | Animation/AnimationStreaming.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void CleanUpIORequest() |
Animation/AnimationStreaming.h |