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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FLinkedAnimLayerInstanceData
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Animation/AnimSubsystem_SharedLinkedAnimLayers.h |
|
|
|
Animation/AnimSubsystem_SharedLinkedAnimLayers.h |
|
FLinkedAnimLayerInstanceData()
| |
|
| Name |
FLinkedAnimLayerInstanceData |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/Animation/AnimSubsystem_SharedLinkedAnimLayers.h |
| Include Path |
#include "Animation/AnimSubsystem_SharedLinkedAnimLayers.h" |
FLinkedAnimLayerInstanceData()
FLinkedAnimLayerInstanceData(UAnimInstance *, bool)
| |
|
| Name |
FLinkedAnimLayerInstanceData |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/Animation/AnimSubsystem_SharedLinkedAnimLayers.h |
| Include Path |
#include "Animation/AnimSubsystem_SharedLinkedAnimLayers.h" |
FLinkedAnimLayerInstanceData
(
UAnimInstance * AnimInstance,
bool bInIsPersistent
)