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UMaterial interface settings for Lightmass
| Name | FLightmassMaterialInterfaceSettings |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialInterface.h |
| Include Path | #include "Materials/MaterialInterface.h" |
Syntax
USTRUCT ()
struct FLightmassMaterialInterfaceSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLightmassMaterialInterfaceSettings() |
Materials/MaterialInterface.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bCastShadowAsMasked | uint8 | If true, forces translucency to cast static shadows as if the material were masked. | Materials/MaterialInterface.h |
|
| bOverrideCastShadowAsMasked | uint8 | Boolean override flags - only used in MaterialInstance* cases. | Materials/MaterialInterface.h | |
| bOverrideDiffuseBoost | uint8 | If true, override the diffuse boost setting of the parent material. | Materials/MaterialInterface.h | |
| bOverrideEmissiveBoost | uint8 | If true, override the emissive boost setting of the parent material. | Materials/MaterialInterface.h | |
| bOverrideExportResolutionScale | uint8 | If true, override the export resolution scale setting of the parent material. | Materials/MaterialInterface.h | |
| DiffuseBoost | float | Scales the diffuse contribution of this material to static lighting. | Materials/MaterialInterface.h |
|
| EmissiveBoost | float | Scales the emissive contribution of this material to static lighting. | Materials/MaterialInterface.h | |
| ExportResolutionScale | float | Scales the resolution that this material's attributes were exported at. | Materials/MaterialInterface.h |
|