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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FLightingBuildOptions
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/LightingBuildOptions.h |
| Include | #include "LightingBuildOptions.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Light.cpp |
bool ShouldBuildLightingForLevel
&40;
ULevel &42; Level
&41; const
true if the lighting should be built for the level, given the current set of lighting build options.