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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FLightShaderParameters > API/Runtime/Engine/FLightShaderParameters/zzNextMemberIdFalloffExponent
| Name | zzNextMemberIdFalloffExponent |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Public/SceneManagement.h |
| Include Path | #include "SceneManagement.h" |
Syntax
enum zzNextMemberIdFalloffExponent
{
HasDeclaredResource = zzMemberIdFalloffExponent::HasDeclaredResource || !TShaderParameterTypeInfo<float>::bIsStoredInConstantBuffer,
}
Values
| Name | Remarks |
|---|---|
| HasDeclaredResource |