Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FLightShaderParameters
Type
typedef zzNextMemberIdSoftSourceRadius zzMemberIdSourceLength
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SceneManagement.h |
| Include | #include "SceneManagement.h" |
Remarks
Other dimensions of the light source for rect light specifically.