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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FLightSceneProxy
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/LightSceneProxy.h |
| Include | #include "LightSceneProxy.h" |
| Source | /Engine/Source/Runtime/Engine/Private/LightSceneProxy.cpp |
virtual void ApplyWorldOffset
(
FVector InOffset
)
Remarks
Shifts light position and all relevant data by an arbitrary delta. Called on world origin changes
Parameters
| Name | Description |
|---|---|
| InOffset | The delta to shift by |