Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FLightRenderParameters
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SceneManagement.h |
| Include | #include "SceneManagement.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/LightComponent.cpp |
void MakeShaderParameters
&40;
const FViewMatrices & ViewMatrices,
float Exposure,
FLightShaderParameters & OutShaderParameters
&41; const