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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FLightRenderParameters > API/Runtime/Engine/FLightRenderParameters/GetLightExposureScale
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SceneManagement.h |
| Include | #include "SceneManagement.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/LightComponent.cpp |
float GetLightExposureScale
&40;
float Exposure
&41; const