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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FLightRayIntersection
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/StaticLighting.h |
| Include | #include "StaticLighting.h" |
FLightRayIntersection
(
bool bInIntersects,
const FStaticLightingVertex & InIntersectionVertex
)
Remarks
Initialization constructor.