Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FLightRayIntersection
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/StaticLighting.h |
| Include | #include "StaticLighting.h" |
FLightRayIntersection
&40;
bool bInIntersects,
const FStaticLightingVertex & InIntersectionVertex
&41;
Remarks
Initialization constructor.