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API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
FLightParticlePayload |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Public/ParticleHelper.h |
| Include Path |
#include "ParticleHelper.h" |
Syntax
struct FLightParticlePayload
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bAffectsTranslucency |
bool |
|
ParticleHelper.h |
|
| bHighQuality |
bool |
|
ParticleHelper.h |
|
| bValid |
bool |
|
ParticleHelper.h |
|
| ColorScale |
FVector3f |
|
ParticleHelper.h |
|
| InverseExposureBlend |
float |
|
ParticleHelper.h |
|
| LightExponent |
float |
|
ParticleHelper.h |
|
| LightId |
uint64 |
|
ParticleHelper.h |
|
| RadiusScale |
float |
|
ParticleHelper.h |
|