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API > API/Runtime > API/Runtime/Engine
| Name | FLightParticlePayload |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/ParticleHelper.h |
| Include Path | #include "ParticleHelper.h" |
Syntax
struct FLightParticlePayload
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAffectsTranslucency | bool | ParticleHelper.h | ||
| bHighQuality | bool | ParticleHelper.h | ||
| bValid | bool | ParticleHelper.h | ||
| ColorScale | FVector3f | ParticleHelper.h | ||
| InverseExposureBlend | float | ParticleHelper.h | ||
| LightExponent | float | ParticleHelper.h | ||
| LightId | uint64 | ParticleHelper.h | ||
| RadiusScale | float | ParticleHelper.h |