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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FLightMap2D
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLightMap2D () |
LightMap.h | ||
FLightMap2D
(
bool InAllowHighQualityLightMaps |
LightMap.h | ||
FLightMap2D
(
const TArray< FGuid >& InLightGuids |
LightMap.h |
FLightMap2D()
| Name | FLightMap2D |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/LightMap.h |
| Include Path | #include "LightMap.h" |
| Source | /Engine/Source/Runtime/Engine/Private/LightMap.cpp |
FLightMap2D()
FLightMap2D(bool)
| Name | FLightMap2D |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/LightMap.h |
| Include Path | #include "LightMap.h" |
FLightMap2D
(
bool InAllowHighQualityLightMaps
)
FLightMap2D(const TArray< FGuid > &)
| Name | FLightMap2D |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/LightMap.h |
| Include Path | #include "LightMap.h" |
| Source | /Engine/Source/Runtime/Engine/Private/LightMap.cpp |
FLightMap2D
(
const TArray < FGuid > & InLightGuids
)