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Unreal Engine C++ API Reference > Runtime > Engine > FLightMap2D
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/LightMap.h |
Include | #include "LightMap.h" |
Source | /Engine/Source/Runtime/Engine/Private/LightMap.cpp |
bool IsValid
&40;
uint32 BasisIndex
&41; const
Remarks
Returns whether the specified basis has a valid lightmap texture or not. true if the specified basis has a valid lightmap texture, otherwise false
Parameters
Name | Description |
---|---|
BasisIndex | The basis index. |