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Unreal Engine C++ API Reference > Runtime > Engine > FLevelUtils
Type | Name | Description | |
---|---|---|---|
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bool | IsLevelVisible
(
const ULevelStreaming* StreamingLevel |
Use IsStreamingLevelVisibleInEditor instead. |
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bool | IsLevelVisible
(
const ULevel* Level |
Returns true if the specified level is visible in the editor, false otherwise. |