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Unreal Engine C++ API Reference > Runtime > Engine > FLevelUtils
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/LevelUtils.h |
Include | #include "LevelUtils.h" |
Source | /Engine/Source/Runtime/Engine/Private/LevelUtils.cpp |
static bool IsLevelLoaded
&40;
ULevel &42; Level
&41;
Remarks
Returns true if the level is currently loaded in the editor, false otherwise. true if the level is loaded, false otherwise.
Parameters
Name | Description |
---|---|
Level | The level to query. |