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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FLevelUtils
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/LevelUtils.h |
| Include | #include "LevelUtils.h" |
Syntax
struct FApplyLevelTransformParams
Variables
| Type | Name | Description | |
|---|---|---|---|
| AActor * | Actor | If the actor is non null, directly transform only this actor. | |
| bool | bDoPostEditMove | Whether to call PostEditMove on actors after transforming. | |
| bool | bSetRelativeTransformDirectly | Whether to call SetRelativeTransform or update the Location and Rotation in place without any other updating. | |
| ULevel * | Level | The level to Transform. | |
| const FTransform & | LevelTransform | How to Transform the level. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FApplyLevelTransformParams
(
ULevel* InLevel, |