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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FLevelUtils
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/LevelUtils.h |
| Include | #include "LevelUtils.h" |
| Source | /Engine/Source/Runtime/Engine/Private/LevelUtils.cpp |
static void ApplyEditorTransform
&40;
const ULevelStreaming &42; StreamingLevel,
bool bDoPostEditMove,
AActor &42; Actor
&41;
Remarks
Apply the LevelEditorTransform on a level.
Parameters
| Name | Description |
|---|---|
| StreamingLevel | The level. |
| bDoPostEditMove | Whether to call PostEditMove on actors after transforming |
| Actor | Optional actor on which to apply the transform instead of the full level. |