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Helper struct that allows serializing the ActorGuid for runtime use.
| Name | FLevelInstanceActorGuid |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/LevelInstance/LevelInstanceActorGuid.h |
| Include Path | #include "LevelInstance/LevelInstanceActorGuid.h" |
Syntax
struct FLevelInstanceActorGuid
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Exists only to support 'FVTableHelper' Actor constructors. | LevelInstance/LevelInstanceActorGuid.h | ||
FLevelInstanceActorGuid
(
AActor* InActor |
LevelInstance/LevelInstanceActorGuid.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Actor | TObjectPtr< AActor > | LevelInstance/LevelInstanceActorGuid.h | ||
| ActorGuid | FGuid | LevelInstance/LevelInstanceActorGuid.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FGuid & GetGuid() |
LevelInstance/LevelInstanceActorGuid.h | ||
bool IsValid() |
LevelInstance/LevelInstanceActorGuid.h |