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The response to updating a latent action.
| Name | FLatentResponse |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/LatentActions.h |
| Include Path | #include "LatentActions.h" |
Syntax
struct FLatentResponse
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLatentResponse
(
float InDeltaTime |
LatentActions.h |
Structs
| Name | Remarks |
|---|---|
| FExecutionInfo |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLatentResponse & DoneIf
(
bool Condition |
LatentActions.h | ||
float ElapsedTime() |
LatentActions.h | ||
FLatentResponse & FinishAndTriggerIf
(
bool Condition, |
LatentActions.h | ||
FLatentResponse & TriggerLink
(
FName ExecutionFunction, |
LatentActions.h |