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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FLandscapeTextureAtlas
| Name | FSubAllocator |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/DistanceFieldAtlas.h |
| Include Path | #include "DistanceFieldAtlas.h" |
Syntax
class FSubAllocator
Structs
| Name | Remarks |
|---|---|
| FSubAllocInfo |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BorderSize | uint32 | DistanceFieldAtlas.h | ||
| DimInTexels | uint32 | DistanceFieldAtlas.h | ||
| DimInTiles | uint32 | DistanceFieldAtlas.h | ||
| DimInTilesMask | uint32 | DistanceFieldAtlas.h | ||
| DimInTilesShift | uint32 | DistanceFieldAtlas.h | ||
| LevelOffsets | TArray< uint32, TInlineAllocator< 8 > > | DistanceFieldAtlas.h | ||
| MarkerQuadTree | TBitArray | 0: Free, 1: Allocated | DistanceFieldAtlas.h | |
| MaxNumTiles | uint32 | DistanceFieldAtlas.h | ||
| SubAllocInfos | TSparseArray< FSubAllocInfo > | DistanceFieldAtlas.h | ||
| TexelSize | float | DistanceFieldAtlas.h | ||
| TileScale | float | DistanceFieldAtlas.h | ||
| TileSize | uint32 | DistanceFieldAtlas.h | ||
| TileSizeWithBorder | uint32 | DistanceFieldAtlas.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
uint32 Alloc
(
uint32 SizeX, |
DistanceFieldAtlas.h | ||
void Free
(
uint32 Handle |
DistanceFieldAtlas.h | ||
FVector4f GetScaleBias
(
uint32 Handle |
DistanceFieldAtlas.h | ||
FIntPoint GetStartOffset
(
uint32 Handle |
DistanceFieldAtlas.h | ||
void Init
(
uint32 InTileSize, |
DistanceFieldAtlas.h |